Some may not like the seemingly random nature of boss encounters. I found that this hampered things a fair bit in the overall gameplay.īeyond that, there are plenty of reasons to give this game a thumbs up. In this game, you can only attack with two shots at a time. In the NES version, this is practically unlimited. Even then, this only happens on occasion.Īnother more severe problem is the attack rate. Sometimes, you die from a lucky move by an enemy in general. Sometimes, dying is the result of getting boxed in. One of the only real problem I have is that this game does depend a fair bit on luck.
This is a game that gives little reason to nitpick. So, using continues won’t give you much of a chance to get a high score, but it does give you a chance to continue. The catch is that your score resets to zero. You get a massive 10 continues to work with. If you lose all of your lives, then you have the option to use a continue. You are on a on hit kill basis with only 3 lives to work with, so this becomes dangerous in a hurry. If you land on an enemy or an enemy lands on you, it’s certain death. The problem comes when you factor in randomly moving enemies. So, the level wraps from the top and bottom of the screen. If you jump down them, you’ll fall from the top of the screen. Unlike many other games out there, the pits are, by themselves, harmless. If you make it far enough, you’ll also encounter pits. This can be a rather frustrating ability as it’s easy to both miss them and randomly get hit by them if you’re not careful. The most difficult opponents, however, will randomly teleport throughout the maze. Some of the newer enemies later on can turn themselves into hurricanes and go after you. Some enemies will begin breathing fireballs at you while others will jump around to different levels in the floor more frequently. As you advance, the enemies you’ve encountered early on become more aggressive towards you. At first, the enemies only wander around and are quite harmless. In total, there are 52 levels, though it’s possible to skip 2 of them.Īlong the way, you’ll encounter different kinds of enemies. After that, you get 7 additional levels before taking on the games real final boss. Apparently, if you make it all the way, you’ll go up against a final boss very similar to that of the NES final boss. You start at B45F and work your way down.
Most games count up the levels as you advance. For every boss you defeat, the next part of the story will reveal itself.Īnother interesting element in this game is the level system. While hitting the boss with your normal attack can cause some damage, hitting them with the large snowballs with enemies in them is what does the much more worthwhile damage.
Collect them all and you’ll even earn a free life.Įvery so often, you’ll encounter a boss. The treats, meanwhile, are worth points.Īs an added bonus, if you defeat every opponent with a single snowball, money will begin falling down. Collect all three potions and you get the effects of all three. The potions can either allow players to run faster, increase the distance of your main attack, or increase the power of the main attack. These items are either a potion or apiece of food. Enemies defeated in this manner will leave items behind. If the snowball hits other enemies on the way down, it’ll take them out as well. The ball will explode at the bottom, defeating the enemy in the process. Run up to the snowball and press attack t send the snowball flying down the many levels in the floor. If you hit an enemy multiple times, they’ll eventually be encased into a giant snowball. Much like the NES version, your method of attack is to throw snow at enemies. Complete the game and you get the whole story. As you defeat bosses, you’ll get plates that tell small pieces of storyline. This game utilizes a rather different method of revealing the storyline. We previously played the NES version, Snow Brothers. We find out if this action game is worth a play. In this review, we stay frosty while playing the Game Boy game Snow Bros Jr.